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Nikhil Sharma
jobberflok



Location:
Bangalore, India

Language(s):
English, Hindi, Punjabi

Member Since:
March 2008

Last Updated:
23 May 2008

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Sprocket
Maya, mental ray
March 2008


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Final render of a medium polygon sprocket in Maya using Mental Ray. I used default materials(Dgs_Material and Mia_Material_x) and placed a HDR Image map on it.
I have tried to achieve the reflection of a barred window on a smooth table with a shiny cog kept on it.
This Image has 9 comments on CGTalk >

 
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